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Post by lordkyleofearth on Oct 20, 2013 9:51:15 GMT -5
I've built a number of suits over the years but I feel that, like any art, the process is never really ever perfect. Lately, I've been thinking about how to better test my suits before fielding them.
The real difference between a ghillie and a conventional camo solution is that ghillies also address texture/shape. I feel that this is the area that I can most improve on. The hard part has always been testing texture without color being a factor, but I think I might have found a solution.
I propose testing a ghillie at night during a full moon. There should be plenty enough light for spotting/seeing the suit, but not enough for the color receptors in human eyes to become active. The result would be that the only factor concealing the target would be textural/shape. I would then time how long it takes to locate a target when the general location is known. Suit designs with the best textural layout would take longer to find than ones that do not properly disrupt the target's profile.
What do yall think? Would this be a useful technique for improvement?
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Post by archorn on Oct 20, 2013 19:41:09 GMT -5
Interesting idea and i think it could work. Not to updated on the latest camera and cellphone tech (still use a 3310...) but if there are some settings for taking black and white pictures/videos you could perhaps use that function somehow if you want to test the texture during the day.
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Post by lordkyleofearth on Oct 20, 2013 21:17:25 GMT -5
I thought about using a camera, but in doing so you also lose depth perception.
By isolating the texture/shape element I hope to find his to best trick the eye into overlooking a figure. I've always tried to draw the eye to some aspects and away from others, but the dynamic of light and dark coloration always complicated things.
The objective is to not look like a guy in a ghillie suit, which is, unfortunately, how most paintball snipers that I've met/played with look.
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