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Post by Admin on May 25, 2011 15:06:02 GMT -5
Show of hands, how many of us have ever general'd or XO'd a scenario before? What were your experiences. What did you do that was effective and what did you do that could have been improved upon?
Little secret, I really really REALLY want to general a game sooner than later. I may have an opportunity to in October and I'd like to hear from some of the more experienced members.
Also, I'd love to hear any stories that you have to share about past generals. I can't remember his name (wish I could) but the guy that general'd at Decay of Nations last year did a fantastic job despite the event coordinators piing on tons of $^%*. (he recruited really well and as such the teams may have been viewed as imbalanced. No fault of his.)
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Post by chicago on May 25, 2011 16:36:32 GMT -5
Show of hands, how many of us have ever general'd or XO'd a scenario before? What were your experiences. What did you do that was effective and what did you do that could have been improved upon? Little secret, I really really REALLY want to general a game sooner than later. I may have an opportunity to in October and I'd like to hear from some of the more experienced members. Also, I'd love to hear any stories that you have to share about past generals. I can't remember his name (wish I could) but the guy that general'd at Decay of Nations last year did a fantastic job despite the event coordinators piing on tons of $^%*. (he recruited really well and as such the teams may have been viewed as imbalanced. No fault of his.) In the late 1990s, [yes, there was paintball back then], i was the general for the humans in a scenario game that went from major city to major city. It was a real big deal and the hook was you were fighting aliens. It was a big game over 800 people from all over the country and aboard. There were 14 flags to capture. One of the neat things was picking your spies. Before the game began that day (over acres and acres of woods and plains), I heard two British guys talking, that's how I knew they were British. Anyway, I made them my spies. Gave them arm bands for the other team (promter gave me thsoe arms bands before the game started). Same for the other general. It was supposed to be on Saturday, but the fields got flood by the fox river (lots of rain); but, by Sunday it had cleared up so they decided to proceed with the event. What I did right. I bought walkie talkies before the game and gave them to my officers. I knew the surroundings so I had my son (one of the commanders - yes, nepotism), take a hill/cliff area. They ran hard at the beginning of the game and made the hill and fought off two assaults. Now, I had intel of the enemies movements. Next, I sent a team of snipers (we called them that), to the reentry point so that as the enemies were killed and they tried to rejuvenate and come back on the field, they were pinned down and couldn't advance very far or rejoin the rest of the alien swarm. Then I picked a group of rangers (100) to follow me right up the middle as we did a frontal assault while the rest of my team flanked them on the right. That assault up the middle was awesome. What used to be an open field was a small lake about ankle to knee high depending on were you stepped. We charged right thru the middle of it. No one suspected that move. We routed three different groups and pushed deep into their territory, exiting the "swamp," and capturing many flags. Paintballs flying everywhere; it was grand. By 10 am we'd captured 10 of the fourteen flags and were in the process of capturing three more (my flanking team were in a sustained major fire fight; but with our walkie talkies and intel from the cliff, we were advancing the main column and would soon be at their back door (reinforcing the flankers and surrounding the majority of aliens still on the field) when the promoters of the games took me aside and asked me to tone it down. I really had rallied my troops, they were totally inspired by the push up the middle. But, the promoters announced over loud speakers that we'd encountered an alien virus and that all my troops had to return to the orginal starting point. So, we were suddenly back to 7 flags each. Even though, I wasn't as aggressive any more, we were slowly gaining ground again. I had totally forgot what I'd set in motion. And so, by noon, my spies captured the enemy general (he was shocked and had really trusted those Brits). End of the day, they had placed what was left of my team (about 250 now - many had started leaving or were out of paint that's why the drop off in numbers) in a town in the far back corner of the field. They positioned 300 aliens at the gate. Set off smoke bombs everywhere so we couldn't see them coming. I just didn't defend. I sent my son out on the left as soon as we saw aliens approaching the gates to flank them and another commander along the river hoping to get them in a pincher. That was my mistake. By now, they must have figured out some of my tactics or the promoters helped them, I'll never know which. But, they only had 150 rush the gates, it was hard to tell how many in all the smoke. Heavy heavy fire fight at the front gates as occasionally an alien squirted thru and got to a bunker. It was surreal with all the smoke. They held 50 in reserve and split two more groups of 50 apart to protect their flanks and trap my teams. My teams got cut to ribbons on the sides. The front assault was a blood bath on both sides and they had their reserve back door us. In the end, we were losing badly (probably less than 25 on my team and I'd estimate over 100 aliens so I was forced to use the nukes. Yes, they had little things to find through out the day so we got all the nukes. One so they couldn't use them on us and two, for this exact possible scenario. I nuked the village which wiped out the aliens and my troops as well (my troops were about to be slaughtered anyway); but, at least the aliens didn't get to take over the planet. Not on my watch!
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Post by Wolfen on May 25, 2011 19:00:26 GMT -5
Wow that sounds like a really awesome scenario game! i've never been a general, but last year i was a Sergent at the Finnish big game (a big 600+ players event). Now it didn't go very well for our side and that was because of a few things. While we had a great "general" on our team, he didn't really have anyone other then me and a couple of my teammates (who weren't sergents...) who actually listened to what he wanted us to do. Instead what happened was that 90% of our team either ran aimlessly around without any type of teamplay or cooperation at all or bunkered down far from any front lines and started shooting their own teammates in the back (i had more hits in my back then on the front...). So what i can suggest is that you
A) make sure you have good Squadleaders that can actually do what you want them to do.
B) Make sure all the Squadleaders understand what you want them to do (if the leaders don't understand something then how could they explain to their men what to do?)
C) Make sure you have good communication at all times and that everybody knows radio protocol.
D) General rule K.I.S.S. (keep it simple stupid) don't try and make your plans too advanced.
E) Know the field, where are the choke points, highgrounds, other strategical positions like bunkers or ditches... Without this knowlage you won't be able to make any sound plans.
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Post by majorghost on May 25, 2011 19:48:12 GMT -5
Falling in!
I was the leader of the Afghanistan Freedom fights last year at the Tippmann Challenge here in Manitoba.
We were the underdogs and were thought to lose the game. Well we won !! There were lots of red faces on the other side. Never did get a "good game" from the other General...he was too busy arguing about the points. LOL I did go over to some of the other players and shook their hands.
That was a great game. Also won a marker for the costume contest.
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Post by Lt.Col.Vortex on May 25, 2011 22:01:11 GMT -5
Show of hands if you have ACTUALLY BEEN to a paintball game *doesn't raise hand*
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Post by chicago on May 27, 2011 15:07:52 GMT -5
Show of hands if you have ACTUALLY BEEN to a paintball game *doesn't raise hand* Vortex, I've got to be reading this wrong. To me, you are saying you haven't been to a paintball game. You mean like a scenario game or organized game; or do you mean like any paintball ever? [and please don't answer "yes"]. Sorry, didn't mean to semi hijack the thread or loose focus (and, it stole an angels thread - that's gotta really be bad!) Cause, ACES are by now renouned for keeping focus on a forum. Anyway, back on topic, "fallin in." Wolfen, those five points are so, so true. Your contribution are always outstanding.
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Post by Lt.Col.Vortex on May 27, 2011 18:00:36 GMT -5
Tee heet, thats a no I have never been to any "organized" game. With that siad, I have played many many games and have been in teh sprot for 7 years now. I play outlaw in teh woods( all 214 acrs of it ) around my house with my brothers and occasional friend.
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Post by Allu on May 27, 2011 18:39:44 GMT -5
Wow that sounds like a really awesome scenario game! i've never been a general, but last year i was a Sergent at the Finnish big game (a big 600+ players event). Now it didn't go very well for our side and that was because of a few things. While we had a great "general" on our team, he didn't really have anyone other then me and a couple of my teammates (who weren't sergents...) who actually listened to what he wanted us to do. Instead what happened was that 90% of our team either ran aimlessly around without any type of teamplay or cooperation at all or bunkered down far from any front lines and started shooting their own teammates in the back (i had more hits in my back then on the front...). So what i can suggest is that you A) make sure you have good Squadleaders that can actually do what you want them to do. B) Make sure all the Squadleaders understand what you want them to do (if the leaders don't understand something then how could they explain to their men what to do?) C) Make sure you have good communication at all times and that everybody knows radio protocol. D) General rule K.I.S.S. (keep it simple stupid) don't try and make your plans too advanced. E) Know the field, where are the choke points, highgrounds, other strategical positions like bunkers or ditches... Without this knowlage you won't be able to make any sound plans. I agree, the trick is to get people pulling the rope in the same direction, so to speak. First you need people to understand the plan, then to accept it and want to complete it, and lastly you need to get them to actually DO it, If one part fails, it usually falls apart into anarchy, (which can be a good thing in some cases, but that usually requires a highly disciplined and trained force) so with less organised individuals id say a simple plan, executed in a disciplined way with good communication in a non suicidal direction. ' As art of war says, to maneuver whit an army can be advantageous, with a untrained multitude, disastrous. Then again if you have seen the movie 300; amateurs, they make a wonderful mess of things. What I think I'm trying to say is that to lead you need to use your resources for what they are, only then will you be successful. Too often great plans are made, and ambitious players enter the field only to fail because the lack of fundamental team play. Hope i made some sense. And good luck leading.
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